Likewise, its director would still be Hidetaka Miyazaki and it appears the gamingsphere managed to do a one on one chit-chat with the head director confirming the gameplay of this sequel and his reply is, “it’s going to get harder, not easier” pertaining to the levels of difficulties. He also hinted that there’ll be a new form of emotional communication tool players can utilize via Beacon Fires.
Just to make everything clear, this is game is not a sequel of Demon’s Souls but rather, an entirely new one so you can expect new type of monsters and levels although the main concept behind it is pretty much the same with its previous installments. Interestingly, one of the features of its gameplay is about players having the sense of knowing their mistakes once they died on the field which is the reason why they won’t quit their characters too soon under a great deal of pressure.
Check out Dark Souls gameplay video.
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